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Cyprus on top of the world. Breakthrough in AI learning

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Re: Cyprus on top of the world. Breakthrough in AI learning

Postby GreekIslandGirl » Mon Dec 18, 2017 11:24 pm

Surely AI doesn't have to permutate all the possible moves in advance - as neither does the human brain. You only have to think a few moves (6 at most) ahead to be an ace player. So at each move, the possibilities are reduced and since most moves are not allowed by the rules, the possible moves are not so great in number.

As I alluded before, playing these games with set rules should be easy peasy for any computer and to call it artificial 'intelligence' is naive.
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Re: Cyprus on top of the world. Breakthrough in AI learning

Postby Sotos » Tue Dec 19, 2017 12:27 am

GreekIslandGirl wrote: So at each move, the possibilities are reduced and since most moves are not allowed by the rules, the possible moves are not so great in number.

As I alluded before, playing these games with set rules should be easy peasy for any computer and to call it artificial 'intelligence' is naive.


Have you watched the video I posted? If you include all valid, legal moves then the moves are far greater than the atoms of the known universe. And even if you include only a small subset of those moves by not even considering 9 out of 10 possible legal moves, then you come to that 10 E40 number that Pyro mentioned, which is still a vast number.

Surely AI doesn't have to permutate all the possible moves in advance - as neither does the human brain. You only have to think a few moves (6 at most) ahead to be an ace player.


So in order to play properly you have to do it like the human brain does it... BINGO! ;) Even thinking all possible permutations for 6 moves is again a vast number and neither humans nor computers can do that. But lets say we have some alien technology that is infinitely fast. That technology can take the data of the whole universe and instantly calculate what the current state is and what exactly needs to be done to bring the current state to the desired state and it does this with nothing more than "crunching the numbers". How is that a lower kind of intelligence than the one which we have, where we can only consider a few factors at any give time and very often come to the wrong conclusions? Maybe we can get the award for "top intelligence" in the 1.5 kilo category, but intelligence can be a whole lot more than that and the ability to hold vast amounts of data and fast calculations are also part of what a greater intelligence is.
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Re: Cyprus on top of the world. Breakthrough in AI learning

Postby Get Real! » Tue Dec 19, 2017 12:32 am

GreekIslandGirl wrote:Surely AI doesn't have to permutate all the possible moves in advance - as neither does the human brain. You only have to think a few moves (6 at most) ahead to be an ace player. So at each move, the possibilities are reduced and since most moves are not allowed by the rules, the possible moves are not so great in number.

As I alluded before, playing these games with set rules should be easy peasy for any computer and to call it artificial 'intelligence' is naive.

We keep mentioning that they placed the word “artificial” in front early on, for good reasons. The “AI” pioneers were well aware that it was a “pretend” intelligence to barely-mimic the human brain, but some people it seems think that such systems have the capacity to take over the world… but that of course is total bullshit!

I said from the beginning that those who believe such things are usually those who don’t understand it at all.

I also mentioned that our current (transistor-based) hardware don’t have a chance in the world of competing with the human brain because all they can ever offer is artificial as inputted by humans, and that they have no ability to reason or think… or even the potential.

The Google spokesperson LIED if he said “It taught itself to play chess in 4 hours”. It seems he gave the media what they wanted to hear or perhaps the media twisted his exact words.

I’m positive the programmers HAD to give their software the rules (source code logic) of playing chess and there was no way it could “teach itself” unless they had invented some new breakthrough hardware that we’re not aware of… but that doesn’t seem to be the case.

Anyway, fuck this stupid topic… it was started by a total ignoramus; the type who are responsible for spreading all the bullshit about AI, and for whom I have no respect.

I have better things to do than to waste my time with the two goofballs in here who fantasize computer knowledge while having absolutely nothing to show for it! :roll: :lol:

Over and out...
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Re: Cyprus on top of the world. Breakthrough in AI learning

Postby Sotos » Tue Dec 19, 2017 1:04 am

Of course they gave it the rules :roll: They said that it learned to play, they didn't say that it reinvented chess :lol: Also "artificial" doesn't mean "pretend", you apparently can't even look up a word in a dictionary!

artificial: made or produced by human beings rather than occurring naturally, especially as a copy of something natural.


It seems to me you are the one who doesn't have the ability to reason or think… or even the potential ;) If AI ends up being as stupid as you are it would be the disappointment of the millennium :lol:
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Re: Cyprus on top of the world. Breakthrough in AI learning

Postby kurupetos » Tue Dec 19, 2017 1:10 am

Get Real! wrote:Pyro, SHUT UP.

He gave it to you in the back, chicken... :lol:
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